Fallout: BGE

Image Tower of Creation

I’ve already talked about Fallout: Between Good and Evil, a Fallout 2 total conversion made by the Czech modding group Tower of Creation. For those that missed it here’s what they have been up to:

Fallout: Between Good & Evil is a freely distributed modification using Fallout 2 engine.

The mod is being developed since 2005 and it aims to offer experience which Bethesda’s Fallout 3 can’t or doesn’t want to provide: prequel of events on the West Coast of US, very complex dialogues / quests and turn-based combat in 2D isometric view. Currently, more than twenty people actively prepare the game with the release date Christmas 2009. Our work should bring you back memories of Fallout, Fallout 2 PC games and will have many references to Van Buren and the Cold War.

Now my friend Jesterka sent news that they have a new update on their site, with some cool art. Must see stuff.

Fallout 3 In Different Languages

Quick roundup of the news today, starting with AnandTech talking about Fallout 3:

Fallout 3 is a game that needs no introduction – at least if you’re a PC gamer and have been around a while. If you’re not a PC gamer and have stuck mainly to consoles through the years, chances are the only taste of the beloved Fallout series you got was a hack-n-slash spinoff Brotherhood of Steel, released in 2004. In all fairness, let’s forget I mentioned that game, shall we? The original Fallout game made its debut in 1997 and is still referred to by many as the RPG to end all RPG’s. A year later, Fallout 2 was released, thus turning the Fallout name into a franchise that would rival the likes of the ever popular Diablo series. Now, ten years later, the third installment in the series surfaces as Bethesda Softworks (maker of The Elder Scrolls series) takes the reigns. Much has changed, but Bethesda has made it clear that they are not looking to create The Elder Scrolls: Fallout.

JeuxvideoPC has a preview based on the demo shown in Europe, all in French, NMA has a translation of a couple of paragraphs:

Rather strange that despite the gory path taken by the game, Bethesda did not choose to keep the immoral possibilities of the previous episode. Indeed, and it’s rather deceiving, you will not be able anymore to pimp your wife, to sell drugs, to star in porn movies or to be a slaver. Being immoral is over. Our new hero will behave respectably in this post-apocalyptic world.
(…)
Despite its respect of the background and its partly turn based combat system, we were not really impressed by Fallout 3. Visually a bit flat, too undaring as far as ethics are concerned, Bethesda’s game will only be a great RPG if it manages to prove that the fundamentals are still here. In order to do that, Fallout 3 needs a great storyline, original quests aswell as a deep stat system and a great choice as far as equipment is concerned.

Some parts of this may not be correct, mind you, we’ll have to wait a bit more to find out.

Spotted at NMA, NMA.fr and Fallout 3 Nucléar.