A new development studio has formed in Pasadena, CA, co-founded by former developers of titles like Fallout and Medal of Honor. The new studio, named WhiteMoon Dreams (huh), will focus on creating original IP for the Xbox 360, Playstation 3, and Nintendo Wii, but is also open to working with developers on titles in need of assistance.
Heading the studio are Jay Kootarappallil — a former EA technical art director for titles like Ratchet & Clank and Medal of Honor — and R. Scott Campbell — lead concept and game designer on Fallout. At the moment the team is working with a “major Japanese publisher” on an unannounced title.
Good luck to Scott Campbell, he sure went missing for a long time.
Image Skatter Tech
Will Fallout 3 have any role on the console wars in the States? Matt Peckham seems to think so:
Betting against Grand Theft Auto IV — especially with the free enhanced marketing it’ll get by way of all the imminent, eminently bankable brainless media “controversy” stories — isn’t really an option. If any game stands to break Halo 3’s sales numbers, it’s Grand Theft Auto IV, and I predict the latter game will effectively eliminate any unit sales gains Nintendo makes with SSBB. But moreover, it’s not looking pretty for Nintendo post-June if stuff like Ninja Gaiden 2, Soul Calibur IV, Halo Wars, and Fallout 3 turn out to be any good. Microsoft incontrovertibly still has the best games lineup of all three consoles, especially if you’re a core gamer. The Wii’s new audience is much more fickle when it comes to game-based king-making. They’ll buy scads of copies of “Wii Sports” and “Wii Fit” and maybe even dip their toes into Super Smash Bros. Brawl, but they won’t reliably buy millions of copies of games with “Tom Clancy’s” in the title, or niche others like Soul Calibur and Fallout.
Spotted on PCW Game On.