Alec Meer from Rock,Paper, Shotgun goes back to Fallout 3, giving some thoughts on what he saw at the new gameplay videos:
So, five lengthy videos straight outta PAX beneath the cut, showing Fallout being RPGy, and not simply FPSy, as was the case with the underwhelming E3 footage. I’ve posted my as-I-watched notes below each. Apologies for their brevity and wobbly grammar, but I figured my off-the-cuff reactions could work as well as ponderous analysis. We’ll have plenty of ponderous analysis once the game’s out, I don’t doubt.
Here’s a couple of examples:
Very brown and grey
The faces are so much better than Oblivion’s glowing pie-men
draw distance is great
Does look a lot like post-apoc Oblivion, perhaps inevitably
Level up HUD doesn’t feature stupidly giant text. Thank Christ – Oblivion’s interface outright sucked at times
Much more emphasis on perks? Or am I not remembering the first two Fallouts correctly?
Yes you are remembering correctly.
Radio sounds great – really sets the atmosphere, and seems like it’ll be there throughout rather than just appearing from occasional jukeboxes.
Slo-mo gore still seems excessive. I’m no prude, but it just seems a bit too outlandish and comic – I wouldn’t mind an option to turn it down a bit.
Looks like some really fun gear pick-ups – caps, sunglasses, crazy beards… Looking forward to the character customisation.
Ooh – you need to drink to survive, but water is radioactive. Out-Stalkering Stalker?
Too many monsters/mutants?
There’s more but you’ll have to go and check them for yourselves.