It’s been over a decade since the first Fallout released and any who played it have likely been keeping a close eye on Bethesda. The developer best known for its open-world Elder Scrolls RPG series made some controversial decisions with Fallout 3’s design, most notably moving it into a first-person perspective. Those concerned whether or not the “spirit” of Fallout has been retained or lost will have to wait until the game’s release date, which at this point remains nebulous. We can say so far Fallout 3 is certainly looking pretty, has some interesting ideas, and seems to retain some degree of humor in the dialogue and game world. We’ll bring you more at E3.
And IGNPS3 also puts the game in their most anticipated list:
Why it’s hot: Take the massive world, tons of characters, near-endless quests and character creation of Oblivion and then drop a nuke on the whole mess. The result, if done right, leaves an irradiated wasteland full of mutants, ghouls, fallout shelters and the kind of good vs. evil vs. survival that Bethesda is known for, but in a setting all too familiar to PC gamers.
We’ve seen Fallout 3 a couple of times now, and every time we do, we want to see more, which is always a good sign. Improvements over Oblivion are numerous, though, from an updated engine to more traditional leveling up to characters that don’t look like space aliens. Well, not unless they’ve seen a bit too much radiation.
Spotted at the BethBlog.