The RPG genre is changing, you can’t go off and make Fallout again. But I think, with Mass Effect, Fallout 3, Oblivion, and a lot of the other RPGs that are coming out, you’re starting to see a movement in the RPG genre.
I’ll guess it’s a movement in standardization, since they all look a like, with gunplay real time combat with a pause, third/first person view and the dialog system of ten years old adventure game Blade Runner. Maybe Fallout 3 will have a more elaborate dialog system, that could be nice, we’ll see, but for the rest they are all becoming the archetypal simplified console western RPG , with guns and more reliant in player reflexes and not character skills and attributes. But maybe Obsidian is really trying to do something different, let’s see what Chris Parker has to say:
We knew we wanted to do something different. Something that didn’t involve a d20 system, and with more action. Something faster paced, more compelling, and that did a better job blending player skills with character skill.
I rest my case.