Some quick notes now, starting with Matt “Gstaff” Grandstaff confirming what we already expected about new info coming out soon:
The OXM cover story will be an opportunity to see several new screens. In regards to these, I’m looking into the terms of their exclusivity — how long it lasts, etc.
When the exclusivity ends expect a barrage of new screens and info popping out everywhere.
The folks at NMA showed me this article with a cold war nuclear bunker in Germany being opened to the public. If you happen to pass through
Matt Grandstaff, Community Manager: Burnout Paradise, N+, Poker Smash, Fallout, Fallout 3
Ashley Cheng, Producer: Lost Odyssey, Scrabulous, watching Gstaff play Fallout 3.
Hey I would just jump right into the action instead of watching Gstaff being fragged over and over again…
Those that understand a bit of Fallout history know that the idea that the classic Fallout RPGs were 2d, top down view and with turn based combat were voluntary choices from the devs at the time, and not because of technology constraints. Still almost everyday someone shows up on the Bethesda Games Fallout 3 forum claiming the opposite, now even Steve “MrSmileyFaceDude” Meister from Bethsoft had to remind everyone of the following:
Arena (1994) and Daggerfall (1996) were both first person 3D games where you could go anywhere. Fallout (1) was released in 1997
Yep, but the ideas on the contrary are already urban legends and will never go away.