The Vault: Brotherhood Update


Ausir sends word of an update to the Fallout Wikia:

By the way, I’ve just expanded the Brotherhood of Steel entry in the Vault wiki substantially, both with the new information and some old information that wasn’t in the article before:
Here are some interesting bits for those less familiar with the faction:

The ranks of the BOS is generally recognized as being composed of the best and the brightest, which means the BOS is a relatively small organization, at least compared to the New California Republic. They make up for this with their frightening arsenal of pre-war and post-war technology: They have laser weapons, Power Armors, surgical enhancements, combat implants, and the Brotherhood Paladins who have the ability to erase an entire town from a map without a scratch. The vast majority of BOS members are born in the Brotherhood – they very rarely accept outsiders into their ranks. Those born in the Brotherhood that want to be neither Scribes, Knights nor Paladins are free to leave[1].

While they’re generally not hostile to others without a good reason, unlike the chivalrous knights of old, members of the Brotherhood are not interested in justice for the obviously weaker and less fortunate around them. They largely focus on keeping their secrecy and preserving and developing technology, which, in many cases, they put above human life. Their motives are often unclear, and Brotherhood members are not people to be trifled with. It is safe to say, however, that if a group of Brotherhood knights appears to be helping some less fortunate people, their motives are not altruistic.

The Brotherhood doesn’t like to share their choicest technological bits, despite the obvious benefits their technology could bring to the wasteland. It’s commonly accepted within the Brotherhood that the people of the wasteland are not responsible enough to use (and maintain) all of the technology the BOS has at their disposal. They are known for trading some of their technologies with frontier communities and NCR states in exchange for food and other resources, but they keep the more sensitive technologies to themselves.

While they have great reverence for technology, most of the Brotherhood members have little regard for non-technical fields of knowldege. Even most of the Scribes don’t care about history, and some Initiates don’t even know who Roger Maxson, the founder of the Brotherhood, was[2].

The Brotherhood’s attitude towards mutants ranges from dislike (e.g. in the case of ghouls) to outright hostility (in case of super mutants). Early contact with the Master‘s super mutants was mostly hostile, and the BOS helped drive the majority of the mutant armies away from California. While after the Master’s defeat many super mutants settled peacefully among humans, the hostility between the two groups didn’t disappear. BOS contact with ghouls has been limited, but negative – it’s difficult for the BOS to respect a stumbling crew of emaciated scavengers that tend to dismantle or FUBAR old world technology. BOS’ anger grew even further when various salvaging operations began in the Glow, a location which the BOS came to regard highly both for their fallen comrades and the Pre-War technology there, with Dayglow ghouls at the forefront. Most BOS members see ghouls as filthy scavengers.

Speaking of the Brotherhood of Steel there has been some controversy about what is written on Emil Pagliarullo’s Fallout 3 BOS Developer Diary, so Steve “MrSmileyFaceDude” Meister went to the Bethesda Games Fallout 3 forum to say this:

Big plot holes in an 1800-word summary. Gotcha.

And this:

I thought it would be obvious, but apparently not.

It’s a short essay, not a novel. I don’t think any more specificity is necessary.

This is reasonable, and quite true. Of course if nothing more specific comes out than Bethsoft shouldn’t complain about people speculating out of insufficient data, people have to work with what they got.


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