The Game of 2008?

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The interview with Pete Hines and demo impressions are up on Msn tech and gadgets:

Pete Hines: We’re really encouraging people to play the game through a few times and see what happens if you take a different choice at different points. With Oblivion you could do every quest line and end up being head of every guild in the same character, but in Fallout 3 you can’t play every outcome at the same time – you have to make choices that you cannot go back on.

Hines is aware that, by hyping the product a year ahead of release, Bethesda are taking on a huge burden of keeping people interested, but believes that the already enthusiastic community and a slow trickle of information and game footage will keep Fallout 3 at the forefront of people’s minds.

Pete Hines: We’re holding a while lot of stuff back. We’ve shown off gameplay footage to the press but not anywhere else yet. We have lots of stuff planned and, hopefully, we’ll be able to keep people interested and pick up a lot more fans as we get closer to launch.

You can read the rest here, I hope you tell us a bit more Patrick.

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18 thoughts on “The Game of 2008?

  1. Laughable? thanks… nice way to get people to participate in the community!

    I’ll take it as constructive criticism 😉

    Seeing as you asked nicely and I like the blog – here’s an exclusive snippet for you that I didn’t use. Apologies if it doesn’t add anything new – just figured you would be interested:

    The demo showed little of the rough edges you normally see this far in advance of publication – but Hines was insistent that work was still feverish.

    “We do need the time,” he said.

    “This demo serves us well internally because we have to make a big huge world and everyone on the team needs to understand where the bar is; what the environment looks like and how the game plays and feels.

    “You don’t want to build the whole world and then say ‘that’s not right’ you do something like this demo where you show interiors and exteriors and you not only to show folks like yourselves [the press] but it also allows the team to go off and say ‘I can build another part of the world but with the same kind of impact of say Megaton’

    “We are building out the rest of the world and it is being populated and fleshed out.

    “When you get all that stuff in you then need to spend time playing the game asking ‘does everything work?’ ‘Do we need to add anything?’

    We’re all big believers in the fact that great games are played not made. We don’t want to be slaves to a technical design we want to play it with everything in it and then make the changes.

    “We need that process, but it takes a long time.”

    Cheers and keep blogging.
    Patrick

  2. Does he know about AoD?

    Well anyway that’s my view too, on the IPhone, although it works very well with WiFi the lack of 3G kind of sucks. Bah I have to buy a new cellphone, but I don’t think Vodafone is going to distribute the thing in my country, so it’s a moot point anyway.

    See you guys tonight.

  3. More importantly would the majority of my READERS have heard about AoD?

    Titles are an odd thing – If I’d called the article ‘Fallout 3; probably gonna be really cool but it’s not out til 2008’ it probably wouldn’t have got too many visits 😀

    But hey – live by the sword…

  4. already enthusiastic community

    was the line that got me giggling. Are you talking about the ES furries, the “we’ll play anything that comes with a free flight and meal” journos, or the “we want to skull fuck Todd and Pete” jihadists at NMA/DAC ?

  5. Does he know about AoD?

    Does he know about Fallout? About Torment? About Arcanum? I don’t think so, otherwise he wouldn’t have EVER said something like “the karma system should bring a real sense of consequence to the gaming arena; roll on Autumn 2008.”

    No, I don’t think he knows about AoD… Sorry Goss, it’s nothing personal as you can imagine. There are these people who know, and those who don’t.

  6. “we want to skull f*+# Todd and Pete”

    For the non initiated this sentence means “those that want to annoy Todd and Pete”, and do not mean any aggressive or sexual intention on the part of the said faction. Just a disclaimer, before I start getting the complaints through Meebo.

    I’m going to get them anyway…

    And if on the PC the idea of choice with real consequences is getting back, as one can see in The Witcher, the last NWN2 expansion, AoD and maybe on Dragon Age, on consoles things are diferent, Fallout 3 will probably be a breeze of fresh air for the XBox 360 RPGs regarding choices, on that sense maybe Patrick is right.

    Maybe, I still need to see it with my own eyes to be fully satisfied with their promises.

  7. “Meh – overpriced and gimmicky, that’s just my opinion 🙂 Pretty tho…”

    You know, I accidentally missed the sentence where briosafreak talked about the Iphone, so I thought you were referring to Fallout 3. 😀

  8. Morbus – it’s journalistic hyperbole 🙂
    I’m 30 and cut my teeth on the Spectrum 48k (not literally, the rubber keys weren’t sharp enough)
    There’s a world of difference between writing something for a mass audience and writing something for a gaming audience…

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