TwitchGuru has a three pages long first impressions from Fallout 3 article, and it’s a very detailed piece, worth reading:
Bethesda Softworks treated game journalists to a tour of the new game, and after seeing it firsthand, I was stunned at how good Fallout 3 looks and how well Bethesda Game Studios has updated the RPG series for a new generation. Bethesda executive producer Todd Howard, who helmed the acclaimed Elder Scrolls IV: Oblivion and is now overseeing Fallout 3, fired the game up on an Xbox 360 (on a side note, there were two Xbox 360’s in the demo room and one had the red ring of death, and Howard warned media members that it could happen again).[…]
After showing off the environments, Howard then demonstrated Fallout 3’s new combat gameplay system. If there was one flaw with the original Fallout, it was the somewhat clunky combat system, which could slow down gameplay. The new combat system blends a first-person shooter style with elements of the original attack mode. For example, Howard encountered some very large mutant ants and began taking aim at them with a rifle in FPS mode. Later, Howard engaged some Super Mutants lurking in the tunnels of the city’s Metro subway (yet another amazing and disturbingly realistic map) and switched to a targeting HUD mode called V.A.T.S. (Vault-Tec Assisted Targeting System). The V.A.T.S. mode freezes game time and displays the various body parts of the enemy – head, torso, arms and legs – with percentages of “attack success.”
Howard took aim at a Super Mutant’s head, which had an artificially high percentage of 66 percent for the purposes of the demo. He press a button on the Xbox 360 controller, and exited the HUD mode, which returned the game to a slow motion mode that follow the bullet as it ripped through the Super Mutant’s head, which caused it to explode[…]
While some of the new additions may turn off fans of the original game, I for one am glad to see Bethesda is trying something different and updating the franchise for next-generation platforms. We already have Fallout and Fallout 2, so why not go in a different direction? And that’s exactly what Bethesda is doing, and I can’t wait for more.