Round Midnight

Remember Defonten, the guy that made the best Fallout fanart ever? He has a video showing how he changed a picture of New York into something with a Fallout 3 flavor. Nice as always.

—X—

This weeks “give the man another job” award goes to Ashley Cheng with this sentence:

Anybody get their copy of Game Informer in the mail yet? I think I’m more excited about the Rock Band article than the Fallout 3 stuff.

🙂

—X—

So SimCity moved from maxis to Tilted Mill, and from the realistic urban simulation genre to the, er, something next-gen genre. I actually found this post by Chris Beatrice from Tilted Mill strangely familiar:

Given the somewhat heated nature of this thread, and the hazards of misinformation, I thought it would be a good idea for me to drop in and say a few things. First let me say, as always, thank you so much for the attention and diligence so many of you show toward TMill and our projects.

When the new SC comes out we’ll obviously leave it to you to decide whether you love it, hate it… or fall somewhere in between, or whether you even choose to play it at all. I hope you do try it, and I really hope that you do not pass judgment based on the title or some preliminary speculation on some web site.

However, I do not want to mislead anyone: This SC is not a realistic urban simulation, which I understand, to many, represents the heart of what SC is. No one is blind to that. And if you’re just completely turned off, even angered by the mere notion of any game called “SimCity” that is not a detailed, realistic urban simulator, I absolutely understand that viewpoint, and absolutely respect it. Passionate fans like you are the lifeblood of the gaming industry, and that is one reason why TMill provides what I think is a great outlet for this type of discussion and even complaint. But please keep in mind the irony in that – we are just a lowly developer after all.

I do want to say, though (with no insult intended to die hard SC fans) that we are absolutely thrilled to be a part of this venerable series, are extremely proud of what we have put together, and make no apologies about what we have managed to create. And while our past experiences (including contributions from many of you) certainly inform all our ongoing efforts, this SC is its own unique creation.

Lastly, for CotN and Caesar fans, rest assured that we have NOT abandoned either the CotN series nor the Caesar series.

-Chris

Ok, I got to keep an eye on this one.

—X—

If you are into old stuff like the radio from the teaser trailer do check the Old Radios topic at No Mutants Allowed, it’s really swell young man! Good job Wr4i7h.

—X—

I was going to talk about the Meet the Devs topic at Bethesda Games Fallout 3 forum, but they are still not talking about the game so instead I’ll leave you with pics from a game someone can actually talk about, Bioshock. Two really sweet pictures, if I might add:

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5 thoughts on “Round Midnight

  1. you’re so brutal. You reminded me there was a question I wanted to ask the sound guy since he’s the only one who seems to be able to talk about what he actually does on a daily basis without trying to be sickeningly cute in the absurd.

  2. ->>Remember Defonten, the guy that made the best Fallout fanart ever? He has a video showing how he changed a picture of New York into something with a Fallout 3 flavor. Nice as always.

    Hey thanks man 😉

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