IGN Fallout 3 Weapons Video

more about “IGN Fallout 3 Weapons Feature – Plane…“, posted with vodpod
Spotted at Planet Fallout.

Fallout 3 at IGN Week

From Planet Fallout:
What could be better than a whole day of Fallout 3? Think a whole week of Fallout 3. And that is exactly what IGN is offering. Kick starting their week-long Fallout 3 coverage, IGN has published an in-depth look at the various weapons right here. The article touches upon VATS, the ability to [...]

Fallout 3 Kikizoed

Kikizo has some new impressions about the Fallout 3 demo:
So, what did I learn from my brief taste of Fallout 3? I suppose my most unexpected realization was that I am really, really eager to play the finished game. The overwhelming depth and fantasy setting of Bethesda’s previous big game, Elder Scrolls IV: Oblivion, put [...]

A Bit Late For Leipzig

There’s a lot of catching up to do by this blog regarding Fallout 3 in Leipzig, so let’s start, with the help of NMA’s Leipzig news coverage.
First the spoiler heavy UGO Gamesblog Vault 106 walkthrough:
In no time I had my task: deliver a letter from a Megaton denizen to her relatives in Arefu, a nearby [...]

Hines on Pacifism and SPECIAL

I’ve been a bit busy in the last few days, and somehow forgot to post about Guardian games blog posting the second part of an interview with Pete Hines based on questions from fans:
Will weapons require a minimum Strength? Or only a minimum in its governing attribute? (Perception = Energy, Endurance = Big, Agility = [...]

Fallout 3 Welt

GamersGlobal already had a Fallout 3 preview, now they added a small interview with Pete Hines:
In our Fallout 3 preview from E3 we have criticized Fallout 3 for feeling too easy in our test session. We’ve asked Pete Hines from Bethesda for some clarifications (by e-mail), and here are his answers:
1. Was the E3 version [...]

Finnish Fallout 3

NMA gaves us a few ideas taken from the Finnish Plaza.fi Fallout 3 preview:
About Action points:
-It takes about 20 seconds for action points to charge full.
About Fatman:
- With nuclear grenade launcher you could calm even the suburbs of Paris. But bigsized nuclear nades are so sturdy widgets, that their after-radiation stands up even in the [...]

Telegraphic Preview

Another preview, this time from the Telegraph:

‘Destroyed beauty’ is a term we hear a lot these days, the dark grit and grime a popular choice of art style for a nuclear generation. Fallout 3, however, offers a sense of poignancy to go with the hollowed out buildings, with the leftover remnants of a 1950s civilization [...]

Videogamer Fallout 3 Day

A pretty detailed and filled with spoilers preview at Videogamer:
We know we’ve played something great, perhaps even something special, when we find ourselves thinking about it when we’re not playing it. When we find ourselves wishing we were playing it while we’re sat on the underground, or browsing the internet, or listening to our editor [...]

Fallout 3: Emil Clears Things Up With More Detail

Pretty relevant post from Emil Pagliarulo, this one clears several issues of importance:
What was said recently, by both Todd and me, is that in real-time, skill affects chance to hit less than it used to. This change was made after extensive playtesting. Why? Most everyone found it annoying that you’d have your crosshair over an [...]

Fallout 3 Impressions At Guardian.co.uk

On the Guardian Games blog Greg Howson announces that he will have an interview made during the Fallout 3 demo session that happened last Friday, and gives some early thoughts on the game:
But yes, you can play this as a first person shooter, though think more Mass Effect than Halo.
I also had a quick hands-on [...]

Fallout Fries

French CanardPlus Emil Zoulou is asking for questions from fans about what he saw in the Fallout 3 demo, here’s something from NMA:
Here’s some chances to scratch out some more info from the meager offerings of this E3. First, Canardplus (who you may remember from this preview) contacted us to extend the offer to try [...]

E3 Hands On At TGR

Fallout 3 preview at The Games Reviews:
Perhaps the only thing better than actually playing Fallout 3 was watching everyone else do it. Looking at the ten or so consoles around the room, I was struck by how no two people were doing the same thing. One soul had headed straight for Megaton, found out some [...]

Fallout 3 Preview In Orange

Dutch Pc Gameplay has a Fallout 3 preview, here in a partial translation at NMA:
On every press conference where multiple games will be presented, there is always one game that is handled in such secrecy that you get the impression that it involves the launch codes for nuclear missile launch facilities.  During the Ubidays 08 [...]

Fallout 3: E3 Awards and Opinions

IGN gave Fallout 3 his Best of E3 Award:
While I knew that Bethesda could deliver in terms of story and convincing world creation, the big unknown for me has always been the actual gameplay. Fortunately, I got to play through a good bit of the game at the show and I was really impressed with [...]

Fallout 3: The Mother Of All Interviews

Very interesting and detailed interview with Todd Howard and Emil Pagliarulo at GamesRadar/PCGamer, it’s filled with spoilers though:
PCG: Do you have a rule for a bare-minimum number of ways to solve a quest?
Todd: No, we just do whatever comes naturally. We made a list initially showing the paths, so that we weren’t doing an overabundance [...]

More Fallout 3 At E3

Some more previews, most of them spotted at NMA:
Tom’s Games:
If you don’t have enough Action Points to attack using VATS you can still fight as if it were a standard first or third-person shooter. After a couple VATS fights with wild dogs http://en.wikipedia.org/wiki/Wild_Dogs we tried approaching it as a straight-forward shooter and found that [...]