Posted on October 13, 2008 by killzig
Gamasutra has posted an interview with Todd Howard. While light on Fallout 3 details the interview does go into some of Todd’s view on game design:
As a game director — and it’s not like this is the first time you’ve done this — how do you even approach something like this? It seems like such [...]
Filed under: Bethesda, Bethsoft, Entertainment, Fallout, Fallout3, Games developer, News, Opinion, Todd Howard | Leave a Comment »
Posted on September 12, 2008 by briosafreak
From the Bethblog:
Inside the Vault presents one of our level designers, Daryl Brigner.
What’s your job at Bethesda?
I’m a Level Designer. I design the layout for specific areas/dungeons. This usually consists of where enemies are, where and what the loot is, and what the basic flow of the dungeon is.[...]
Any other hobbies and interests? What do [...]
Filed under: Bethesda, Bethsoft, Entertainment, Games developer, News | Tagged: daryl brigner, inside the vault | Leave a Comment »
Posted on September 6, 2008 by briosafreak
For only the third time in four years Bethsoft Executive Producer and Fallout 3 Lead Todd Howard leaves a message on the Bethesda Games forum:
See, I read the forums too.
Thanks to everyone here that has supported us and our games over the years. I really enjoyed meeting so many of you at PAX, and I [...]
Filed under: Bethesda, Bethsoft, Fallout 3, Games developer, News, Opinion, Todd Howard | Tagged: Todd Howard posts on BGFO3 forum | Leave a Comment »
Posted on September 5, 2008 by briosafreak
From the Bethblog:
Today’s Inside the Vault is about Sam Bernstein, QA tester.
What’s your job at Bethesda?
I’m a tester in the Quality Assurance department, currently working on Fallout 3. I try to break stuff. Basically, I have the dream job of a 12-year-old, and it makes my inner 12-year-old very, very happy.[...]
What is the best part [...]
Filed under: Bethesda, Bethsoft, Entertainment, Fallout 3, Fallout3, Games developer, News | Tagged: bethblog, inside the vault, sam bernstein | Leave a Comment »
Posted on August 27, 2008 by briosafreak
On today’s Inside the Vault at the Bethblog we have one of the most quoted devs in this blog, UI programmer Ricardo Gonzalez:
What’s your job at Bethesda?
I’m almost positive that what they pay me for here is “interface programming”. That is, I create, maintain, and polish that thin, delicate membrane that resides between the game [...]
Filed under: Bethesda, Bethsoft, Entertainment, Fallout 3, Games developer, News, Opinion | Tagged: bethblog, inside the vault, socrates200x | Leave a Comment »
Posted on August 19, 2008 by briosafreak
From the Bethblog:
Today’s Inside the Vault features Brian Bloomfield from our QA dept.
What’s your job at Bethesda?
Quality Assurance Project Lead
What other games have you worked on?
I’ve worked on Oblivion, Fallout 3, Star Trek: Tactical Assault, Start Trek: Legacy, Star Trek: Conquest, Pirates of the Carribean: Legend of Jack Sparrow, AMF Pinbusters Wii, AMF Pinbusters [...]
Filed under: Bethesda, Bethsoft, Games developer, News | Tagged: bethblog, inside the vault | 2 Comments »
Posted on August 13, 2008 by briosafreak
New Inside the Vault with Rafael Vargas:
What’s your job at Bethesda?
I get to do what I love the most, which is building and designing environments. In my previous work experience, as well as much of my free time, I am devoted to creating spaces and architecture. So I guess that makes me by now a [...]
Filed under: Bethesda, Bethsoft, Games developer, News | Tagged: bethblog, inside the vault | Leave a Comment »
Posted on August 3, 2008 by briosafreak
Pretty relevant post from Emil Pagliarulo, this one clears several issues of importance:
What was said recently, by both Todd and me, is that in real-time, skill affects chance to hit less than it used to. This change was made after extensive playtesting. Why? Most everyone found it annoying that you’d have your crosshair over an [...]
Filed under: Bethesda, Bethsoft, Consoles, Emil Pagliarulo, Entertainment, Fallout 3, Fallout3, Games developer, News, PC, PS3, RPG, SPECIAL, VATS, XBox360 | Tagged: charisma and speech, fatman, skills in fallout 3 | 1 Comment »
Posted on July 16, 2008 by briosafreak
more about “Bethesda Blog » Blog Archive » More g…“, posted with vodpod
Filed under: Bethesda, Bethsoft, Consoles, E3, Entertainment, Fallout 3, Fallout3, Games developer, News, Post Apoc, RPG, Retro Futuristic, SPECIAL, Todd Howard, VATS, XBox360 | Tagged: gamespot, mini games | 1 Comment »
Posted on July 10, 2008 by briosafreak
This Interview with Obsidian Entertainment Chris Avellone first appeared in issue 120 of BGamer, a gaming magazine of reference in Portugal.
It was made by Ana C. Santos, to whom I would like to thank for the good will in allowing me to publish this.
I also would like to thank Chris for giving his yes nod [...]
Filed under: Consoles, Entertainment, Fallout, Feature, Games developer, News, Off Topic, Opinion, PC | Tagged: alpha protocol, ana c. santos, bgamer, chris avellone, Fallout, torment, ziggymeister | Leave a Comment »
Posted on July 9, 2008 by briosafreak
From the BethBlog:
On Inside the Vault today, our subject is Tony Greco, one of our world artists. During development, Tony’s test cells are among the best to visit. He makes lots of cool unique items and you can find them all in his test areas — you know, the amazing stuff that you get as [...]
Filed under: Bethesda, Bethsoft, Games developer, News | Tagged: bethblog, inside the vault, tony greco | Leave a Comment »
Posted on July 7, 2008 by briosafreak
Finally we have the full list of Skills in Fallout 3, courtesy of Emil Pagliarulo:
Speech
Small guns
Big guns
Energy weapons
Melee combat
Unarmed
Medicine
Sneak
Lockpick
Explosives
Science
Repair
Barter
Yes, Speech is in, and Emil also said the Galaxy News Network DJ is called “Three Dogs”, different from what PSM3 was reporting.
And about the possibility to talk to a few Supermutants he had this to say:
Well, [...]
Filed under: Bethesda, Bethsoft, Emil Pagliarulo, Entertainment, Fallout 3, Fallout3, Games developer, News | Tagged: speech, supermutants, three dogs | 2 Comments »
Posted on July 2, 2008 by briosafreak
Emil Pagliarulo went to the Bethesda Games Fallout 3 forum and left a few enlightening posts, let’s start with armor in Fallout 3:
I know it’s been mentioned in some preview or other that all the apparel (armor and clothing) is a single suit. Headgear is separate. There are a LOT of apparel options, and yes, [...]
Filed under: Bethesda, Bethsoft, Emil Pagliarulo, Entertainment, Fallout 3, Fallout3, Games developer, News, RPG, SPECIAL | Tagged: armor and clothing, combat, deus ex, level scaling | Leave a Comment »
Posted on June 30, 2008 by briosafreak
Well this is off topic but since I love these guys I had to mention this. Zero Radius Games, the love child of Chris “anarchy” Taylor, Tom Decker and Scott Everts, is now fully back online:
Zero Radius Games is a small hobbyist game design group and web-based publisher. We’re not just rabid game players, we’re [...]
Filed under: Entertainment, Fallout, Games developer, News, Off Topic | Tagged: chris taylor, free downloadable print-n-play games, scott everts, tom decker, zero radius games | 4 Comments »
Posted on June 27, 2008 by briosafreak
New Inside the Vault at the Bethblog, this time with Cory Edwards:
Inside the Vault welcomes Cory Edwards, world artist, to answer a few questions about his work and his life. He has done some amazing work for Fallout 3. Cory is also our resident 3D Max guru.
What’s your job at Bethesda?
I’m a world artist working [...]
Filed under: Bethesda, Bethsoft, Games developer | Tagged: bethblog, cory edwards, inside the vault | Leave a Comment »
Posted on June 24, 2008 by briosafreak
Image Master Scorpion
There’s a new piece by Ryan M. Milner at Online Fandom, dwelling into the relation between Fallout fans and developers:
I think there’s something Bethesda, and producers of media texts in general, can learn from these observations. The Fallout fanbase (at least the majority of the vocal fanbase) has been wary of Bethesda’s handling [...]
Filed under: Bethesda, Bethsoft, Fallout 3, Fallout Fans, Games developer, Opinion | Tagged: online fandom, ryan m. milner | 1 Comment »
Posted on June 18, 2008 by briosafreak
The full interview with Todd Howard that went up on air yesterday in X-Play.
more about “Bethesda Blog » Blog Archive » Todd o…“, posted with vodpod
Filed under: Bethesda, Bethsoft, Consoles, Entertainment, Fallout 3, Fallout3, Games developer, News, Opinion, PS3, RPG, SPECIAL, Todd Howard, XBox360 | Tagged: bethblog, g4, shooter like combat, x-play | 3 Comments »