Fallout 180

Excellent exercise at the Brainy Gamer:
Some ardent defenders of the Fallout series – let’s call them Fallout traditionalists – have a beef with Fallout 3 and the RPG they fear it will be: non-isometric, non-turn-based, sans dialogue trees, simplified (i.e. dumbed down) SPECIAL system, and a distinct lack of the offbeat, self-referential Fallout vibe. Such [...]

Gamasutra Interviews Todd

Gamasutra has posted an interview with Todd Howard.  While light on Fallout 3 details the interview does go into some of Todd’s view on game design:
As a game director — and it’s not like this is the first time you’ve done this — how do you even approach something like this? It seems like such [...]

I Give an Interview, World Taken By Surprise

That guy Briosafreak gave an interview to the excellent blog Alley of Infinite Angles. It’s not so bad as you might think, since he barely speaks of him, and instead brings ahead some point for discussion about the Fallout community and Fallout history. One example:
The way they followed the original is still available in the [...]

Fallout Wiki Perk List

Looks like most of us have been letting our curiousity get the better of us. Fret not, some good has come of it and it looks like the Fallout 3 Perk List is nearly complete. Hopefully this gets integrated into the excellent Character Creator by Quinnis.
Edit: Perk information has been removed from the [...]

Fallout 3 Review From Sweden

Swedish PCGamer reviews Fallout 3, gives a 81% score, and Dupa got us some bits and pieces in English:
I just got the October issue of  swedish PC gamer and they have a review of the PC version of fallout 3.
In short:
score: 81%
Pros:
VATS
SPECIAL
Megaton at night
Cons:
A feeling of lifeless backdrops
Lifeless/stale Characters
To much on a too [...]

Good Fallout 2 Modding

Off topic now, but I love Fallout: Between Good and Evil, the FO2 total conversion, to pass this out:
So, you know the saying – better late than never. We aren’t quite happy that the last post on this page is from May, but we were sort of too interested in the mod to post any [...]

Ausirian Days

From the BethesdaBlog:
Just wanted to give a shout out to the folks over at The Vault — a wiki page dedicated to all things Fallout. In the past week, the site hit a new milestone — 3,350 articles (and counting).
If you haven’t visited the wiki, you can learn quite a bit about the Fallout series. [...]

Guardian With Hines

Interview with Pete Hines at The Guardian Games blog:
How do you keep the wasteland setting interesting- both visually and from a content perspective?
It’s one of those things we have spent a long time on. We needed more variation than we had originally. It isn’t always obvious the first time you play through either. There are [...]

The Anti Hype

Another editorial piece by Shamus Young, he isn’t very happy with Bethsoft:
The hype phase of an upcoming title is an excellent time to bring up all the flaws with the previous title, since that’s when the developers and publishers are most PR-conscious. After release these sorts of complaints end up in forums where they won’t [...]

One Man, and a Crate of Puppets

Today marks the beginning of Penny Arcade Fallout Comics, as announced on the BethBlog:
Today we posted the first Penny Arcade Fallout comic that begins an original series/story that Tycho and Gabe did for us. When we first approached the guys about doing this, years ago at this point, we really wanted to do something where [...]

Fallout 3: The Mother Of All Interviews

Very interesting and detailed interview with Todd Howard and Emil Pagliarulo at GamesRadar/PCGamer, it’s filled with spoilers though:
PCG: Do you have a rule for a bare-minimum number of ways to solve a quest?
Todd: No, we just do whatever comes naturally. We made a list initially showing the paths, so that we weren’t doing an overabundance [...]

New Featured Article: BGamer’s Interview With Chris Avellone

This Interview with Obsidian Entertainment Chris Avellone first appeared in issue 120 of BGamer, a gaming magazine of reference in Portugal.
It was made by Ana C. Santos, to whom I would like to thank for the good will in allowing me to publish this.
I also would like to thank Chris for giving his yes nod [...]

City of Ember, Most Falloutish Movie Coming Out

more about “Official City of Ember Trailer!!!“, posted with vodpod

Diablo III Vs. Fallout 3: The Sequel

Solivagant returns to the Diablo III Vs. Fallout 3 issue, this time at BlizzardGuru:
In the Fallout series, the story, the gameworld, is extremely important. In fact, several players keep stating that Bethesda is doing a good job because they’re trying to maintain the storyline, the dialog and the humour of what came before. Trying doesn’t [...]

Diablo III Vs. Fallout 3

By now everyone heard about the announcement of Diablo III, with good old Leon Boyarsky of Fallout fame as Lead World Designer. Comparisons between Diablo III and Fallout 3 were bound to happen, with NMA pointing to Solivagant’s blog at Destructoid with a passionate and controversial piece called How to make a proper Sequel:
And now [...]

ZRG Online

Well this is off topic but since I love these guys I had to mention this. Zero Radius Games, the love child of Chris “anarchy” Taylor, Tom Decker and Scott Everts, is now fully back online:
Zero Radius Games is a small hobbyist game design group and web-based publisher. We’re not just rabid game players, we’re [...]

Gameplayer Bizarre Week

Gameplayer has the Fallout Week day Three feature online, and yet again it’s a copy/paste from the old 360 magazine that was released in March.
It provides some Fallout background, but for that you’ll be better served reading TheVault or heading to the fansites like NMA.