Gamasutra Interviews Todd

Gamasutra has posted an interview with Todd Howard.  While light on Fallout 3 details the interview does go into some of Todd’s view on game design:

As a game director — and it’s not like this is the first time you’ve done this — how do you even approach something like this? It seems like such a fairly monumental task, on two fronts: one, it’s just the issue of making a game this big, but you guys have done that before. But then there’s also the issue of inheriting that IP. Not that you’re doing it alone, but it seems like a pretty substantial undertaking. How do you approach that?

TH: The good thing with Fallout is that…  from a workflow standpoint — I mean how we go about what we do — it’s similar to what we do with Elder Scrolls, where it’s very big, and it’s an established world — whether or not  we’ve established it, or somebody else. The Elder Scrolls [world] is so big that no one person can remember it all, so when we think up stuff, we have to go research it. Like, “What did it say in this book in Daggerfall?” It’s so much stuff. So we go through the same work with Fallout.

And frankly, it was a very nice change of pace for us. We were really excited to do the project. So, I think we’re kind of used to doing it; I don’t know that there’s something specific I could point to, and go, “Here’s how we go about it.”

The one thing we do is we lay out the world. One of the first things we do is draw the map, and come up with the people and places. And the rest of it comes out of that. I mean, in Fallout, we knew we wanted to have vaults.

I usually come up with — this is bizarre — the first thing I always come up with is the beginning of the game, and the interface. I don’t know why. Like, how does it start, and what’s the interface. There’s no reason for that; it’s just what goes on.

And we knew we wanted to start in the vault, and play through. I’ve always been interested in games that just start, and you play them; the character generation is part of the game. An early influence is Indiana Jones and the Fate of Atlantis.

Check out the full interview over yonder.

This newsbit pilfered mercilessly from Kharn.

Bring Back Will Wright

A new episode of Todd Time has gone live on G4TV’s website.  This week, Todd talks about reinvention in game design.  Recycling old ideas.  Professing his love for space marines and nazi killing.  Yeah, I’m not sure either.  Make sure you navigate away from the page before that E for All video starts, you might find yourself in mortal danger before you know it.

You’re Not Invited

Why is VaultBoy holding a toilet seat?

Joystiq got invited to a party, we didn’t.  Not that we’d go.  We’re busy that night.  We’re busy every night.  Too busy for launch parties anyways.  People that did get invited:

The party features headline music by the Foo Fighters, and it’s hosted by Courtney Cox, David Arquette, Odette Yustman, Ben Harper, and it’s being co-hosted by the Bethesda / Zenimax board of directors, which includes bigwig producer Jerry Bruckheimer, bigwig CBS president Les Moonves, bigwig MGM president Harry Sloan and and bigwig baseballer Cal Ripken, Jr.

I heard Ausir was invited too.  (Not really but I’m using this to link the wiki and make him feel better about the whole thing.)

GTTV Footage

A Planetarium in Fallout 3

As Briosa mentioned earlier, GTTV had an episode dedicated mostly to Fallout earlier this morning.  You can watch the episode over at Gametrailers.com,  There’s some new footage interspersed with lots of old footage and short Q&A sessions with various developers from the game.  There’s also some coverage on other games and an exclusive Red Alert trailer.  But hey look, a planetarium, I love planetariums!

Tonight on Spike TV

A message from Rohan at Gametrailers TV:

Hi! I’m Rohan from GameTrailers TV

I wanted to let you know that this Friday, tomorrow night at 1am on Spike TV, we’ve got a whole show on Fallout 3!

We went to Bethesda to talk about the game with the developers, received over 15 minutes of brand new, never-before-seen footage, and ask the questions that true Fallout fans want to hear. Trust me, I’m one of them. We unveil a new quest that takes you to the Washington Monument and get up close and personal with the Super Mutant Behemoth.

Not only that, but we’ve got other exclusives in the show – everything from an interview with Tony Parker about NBA Live 09 to a brand new Command & Conquer: Red Alert 3 trailer that features the remixed Hell March theme. It focuses on the Empire of the Rising Sun, and has to be seen to believe!

Check out the promo for the show here:

http://www.gametrailers.com/player/40937.html

Fallout 3 Gold! It’s Official Now

Fallout 3 Special Edition, coming in October

Almost here

From the Official Site:

October 9, 2008 (Rockville, MD) – Bethesda Softworks®, a ZeniMax Media company,  announced today that its highly anticipated title, Fallout® 3, has gone gold and will be available on store shelves and online in North America on October 28, in Europe and Australia on October 30, and in the UK on October 31. Developed at Bethesda Game Studios – creators of the 2006 Game of the Year,  The Elder Scrolls IV: Oblivion®Fallout 3 is slated for release on the Xbox 360®video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, and Games for Windows.

Fallout 3 has been the biggest project we’ve ever undertaken,” said Todd Howard, game director for Fallout 3. “It’s been a long journey and we’re really happy with how it turned out. We can’t wait for everyone to get a chance to play it.”

Fallout 3 features one of the most realized game worlds ever created. Set more than 200 years following a nuclear war, you can create any kind of character you want and explore the open wastes of Washington, D.C however you choose. Every minute is a fight for survival as you encounter Super Mutants, Ghouls, Raiders, and other dangers of the Wasteland.

Fallout 3’s first review is featured as this month’s cover story in Official Xbox Magazine, hitting subscribers now and on newsstands October 21. Hailed as one of the most anticipated games for 2008, Fallout 3 has already won numerous awards including Best of Show from the official Game Critics Awards at E3 2008, a selection voted on by an independent group of journalists from 36 leading North American media outlets that cover the videogame industry.

Fallout® 3 has been rated Mature by the ESRB.

Fallout 3 Pirated

While we do not support nor condone piracy (do not expect us to post download links nor tolerate them in the comments), the story is too big and widespread now not to report it: Fallout 3 has found its way to torrent sites. Interestingly, despite claims of piracy killing PC gaming, it’s not the PC version that leaked, but the Xbox 360 one. A few Fallout 3 videos have found their way to Youtube, although they’ll probably be taken down soon.

This definitely sucks for Bethesda Softworks, since it’s almost 3 weeks before the game’s premiere. Since the game has gone gold some time ago and probably at least part of the game boxes are ready for shipment, will it cause them to release the game earlier?

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