Fallout 3 won the GameDaily’s Best of E3 award:
Going into E3, this was one of our most anticipated games of 2008. Leaving E3, it’s now at the top of the list. Fallout 3 is in the very capable hands of Bethesda Softworks, the team behind The Elder Scrolls series, and the ways the developers have evolved the Oblivion engine and mechanics are nothing short of spectacular. From the gorgeous environments and countless side missions to the deep character customization, Fallout 3 looks to build on everything you loved about Oblivion and take the experience to the next sci-fi level.[...]
o No other game combines this level of RPG depth with an engine this refined or gameplay this diverse
o The attention to immersive environmental detail that gamers loved about BioShock is cranked to 11
o 30 minutes is far too short a time to truly grasp a game this deep, even if it did whet our appetites in a big way
o Will the game rely too heavily on turn-based targeting, or can Bethesda balance the more action-oriented “run and gun” gameplay to make that option more feasible?
The game also won the Best RPG at E3 award at 1Up:
Fallout 3 grabbed our attention immediately with its breathtaking vista across a post-apocalyptic Washington D.C. It won us over when we picked up the controls and found we could choose at will between run-and-gun, and carefully planned tactical combat, yet neither felt unbalanced. Maybe absence makes the heart grow fonder after all.
Also at 1Up Jeff Green placed the game in his list of best games at E3:
There’s not a lot I can add to the boatloads of coverage this game has been getting, other than to say that my gameplay experience put my mind somewhat at rest as to how the turn-based combat was going to play out in this game. Before this, I appreciated, in theory, the ambition that Bethesda had to translate Fallout 1 and 2’s combat system to a first-person, real-time game, but I couldn’t imagine how they’d do it.
But my play time confirmed that they are approximating it quite well indeed (or at least as well as ½ an hour can do)…and I suspect that those who think they’re going to run-and-gun through this game will think twice once they get their hands on it too. Oh, and the game is looking great. Complain however much you want about anything else—but Bethesda’s art team has got the look of this game down cold.