Interview With Inon Zur

At the Bethblog:
Pete: You mentioned Fallout Tactics. I’m wondering if you could talk from your perspective about the difference in approaching those two projects. How are they similar? How are they different in terms of your approach and the music that you composed for each?

Inon: That’s a great question. Fallout Tactics that I did with [...]

A Chat With Ryan

Photo Enlarged-original from Ryan Sears/JagBytes
Ryan Sears discusses staying ahead of curve is a conversation with a young Bethsoft and Fallout 3 World Artist:
An artist’s job tasks vary depending on what stage of production a game is in and, yes, playing the game is part of the process.
“If we’re near the beginning of a project, I’ll [...]