IGN: Can you talk a bit more about the melee system in the game?
Pete Hones: We’re still working on and sorting out the melee system. The gist of it is that it works just like ranged combat using a gun. You can use VATs [targeting system] using a melee weapon and the idea is that when you get up close with someone with a melee weapon you do pretty significant amounts of damage, because it’s more than likely you’ll be shot at when you’re running towards the enemy. So the idea is that when you get up close you can do serious damage, providing you’re any good with that weapon. The reverse of that is true as well, that if someone with a melee weapon gets close to you then you can take a lot of damage. In fact, it’s viable to play the whole game using only a melee weapon – you can do it and be really good at it. It’s another class of weapon that has its own custom weapon that you can make and it fits into the mould of all the other weapons in terms of being a viable choice to play through the whole game with.[...]
IGN: When can we expect to see new stuff on Fallout 3?
Pete Hines: We’re planning to show some new stuff off early next year. I’m not really sure what we’ll show but it’ll be something new but I’m not sure what. Right now we’re in the process of putting stuff into the game, building out the world and adding all the content in there. So until we get all that in there and start to go back through and polish it all off to a final level I have no idea what we’ll be able to talk about come February or March.
Filed under: Bethesda, Bethsoft, Consoles, CRPG, Entertainment, Fallout 3, Fallout3, News, PC, Pete Hines, Post Apoc, PS3, Retro Futuristic, RPG, VATS, XBox360 | 10 Comments »
