There’s so much going on the Fallout 3 Forum that it’s impossible to report on everything. If you want to keep up with what the devs are saying head out to No Mutants Allowed “Meet the Devs” collection of quotes (a great idea by SpaceKungfuMan).
What have you drawn on for inspiration in developing Fallout 3? Books, movies, music, etc would be fine, if you don’t want to name any games.
Fallout 1, 2, and Tactics mostly. As for movies, I find some fair inspiration with Mad Max, Road Warrior, Waterworld (sorry, hate to say that, but the structures, costumes, and vehicles are great in that), and believe it or not just about any WWII film since it has that visual wartime atmosphere with mass destruction of cities, etc.
Please don’t use Tactics as an inspiration, with the hairy deathclaws wrongly taken from early Fallout concept art and Mutants that looked like they were taken from a Super mario game…Please?
I played each title within the week they hit the shelves. FO, FO2, FO:T, and FO:BoS. Back in the day, FO and FO2 where simply awesome. I could never get into Tactics because the pace felt so drawn out. And BoS was simply a guilty pleasure action bore. I went back and played through ALL of them (yes, I own all of them and even keep the whole franchise together in a shoebox) recently and strangely enough, found Tactics to be the better of them all. Now before you beat me with my own severed limbs, let me just say that actually playing Tactics with Turn-Based OFF made it a whole new experience. One I welcomed since it added a new feel and moved the game along well. Like I said previously though, I do have a knack for liking RTS titles.
Oh yeah, Tactics Real Time combat with the rush/rush/rush tactics as the only possible gameplay was so good that made the single player game unforgettable and the multiplayer a success. Wait, no it didn’t…
I could swear he had written something else before, but I forgot to copy it…
More quotes later